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Wall Art

Monday, 3 May 2010

Customising 3ds max for quick render!

I do remember, I was editing render setting for quick render while doing my major project in BA. When I saw 3ds Max 2011, I can see development of CAD technology from editing old style complicated editing to open, simpler and specific material editing. Lighting is also more realistic… very easily used for films and special FX with quick renderer.

The main trick of customising view is, scene exterior walls should be imported from AutoCAD to 3d max through .dxf format. Extrude the walls and make all windows. Import this scene to .3ds format and again import it to 3d max for creating interior in to the scene. This will reduce the poly lines which are generated while doing external walls, which consumes lot of memory while rendering, and it takes lot of time for generating view.

New slogan for max will be ‘heavy file = export .3ds +import to 3ds max – rendering time’

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